9/23/2023 0 Comments Jmonkey netbeans 8![]() ![]() ![]() ![]() The wizard will have automatically created a project hierarchy for you: You can have several projects open in the IDE at the same time, just be sure to select the right one in the Projects panel: Pick a name and location and click Finish. All of the standard project types supported by Netbeans are available, but also the new jMonkeyEngine templates are available too. Select File->New ProjectĪ New Project wizard will appear. It is often easiest to start with a simple project, so let’s do exactly that. If you prefer to use Eclipse or IntelliJ you can. That all said, that is purely opinion, each platform has it’s strength and weakness, it’s fans and haters. Personally I rate the Netbeans experience somewhere between the two, with IntelliJ being quite a bit better, while Eclipse is many many many times worse. If you’ve got prior experience in Eclipse or IntelliJ, you should feel right at home. I won’t be specifically covering Netbeans functionality in this guide. This means in addition to the various jME tools you get a complete modern Java development environment, meaning code completion, project management, refactoring tools, debugging and more. This is jMonkeyEngine:Īs mentioned earlier, this is actually a preconfigured version of the Netbeans IDE with a set of plugins and extensions to support jMonkeyEngine development. Once downloaded and installed simply run the jMonkeyEngine SDK application. jMonkeyEngine has a few prerequisites before installing, but they basically boil down to having an OpenGL 2 compatible video card and JDK 6 or higher installed. This version marks the first public release using the Github platform. ![]() As of writing, 3.0 is the current released version, while 3.1 is available in development on Github. You can download load the SDK for Windows, Mac or Linux right here. You will however lose access to some very convenient tools.Īs I mentioned earlier, jMonkeyEngine ships in two forms, as a set of libraries, or as a complete SDK build on top of the Netbeans IDE. This closer look is also available in HD video format here.Īlthough we are going to focus on the complete set of tools including in the jMonkeyEngine SDK, keep in mind it can be used in library form if you prefer working in Eclipse or IntelliJ. For this closer look, we will focus on the full SDK experience. jMonkeyEngine is available as both a game library, or as a set of tools built on top of the NetBeans IDE. The jMonkeyEngine engine is a Java based, open sourced, cross platform 3d game engine that runs on most Java supported platforms and can target Windows, Linux, Mac and Android, with iOS and Oculus VR support currently being tested. The Closer Look At game engine series is a cross between an overview, a review and a getting started tutorial to help you decide if a game engine is the right fit for you. Ctrl-click any jme3 method to jump to its definition in the sources.In this Closer Look At we look at take a look at the jMonkeyEngine. In the editor, place the caret in a jme class and press ctrl- space to view javadoc. In the Edit Jar Reference dialog, Sources: Browse to the folder of choice that contains your sources. In the Edit Jar Reference dialog, JavaDoc: Browse to the javadoc/ folder of choice. RMB select the newly added jar and choose “Edit”. Navigate to the folder of choice and select the library jar you’re interested in. In your game project, add the jme3 jar by RMB selecting the Libraries node and selecting Add Jar/Folder. RMB selecting the root node and choosing Tasks copyLib copies the engine dependencies to ~/NetBeansProjects/jmonkeyengine/build/libDist/lib-ext. RMB selecting the root node and choosing Tasks libDist builds and copies the engine binaries and sources to ~/NetBeansProjects/jmonkeyengine/build/libDist. RMB selecting the root node and choosing Tasks dist creates a jME3 examples distribution with all jme3 binaries, javadoc and external libraries under ~/NetBeansProjects/jmonkeyengine/dist. RMB selecting a subproject node and choosing Tasks install will install the built jars for that subproject into your local maven repositories org.jmonkeyengine folder, which on linux is ~/.m2, and on Windows might be in AppData, or in your home directory. ![]()
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